From an industrial design concept, core Creo falls way short in high order surface generation.
I thought I saw some videos in Creo 3.0 that is suppose to address this. Maybe it is simply the cubic n-sided surface with a new UI. Not sure having not explored this yet.
However, this can be done with grace and style (generic, not Creo). I find Creo 2.0 more frustrating then ever in getting surfaces like this to work. I know how to inspect them, but without the right tools you can loose days over this.